![]() ![]() Throughout all of this, Virtual Springfield's backing track is an Atari-era-inspired, chiptune-like, discordant cacophony of sort-of Simpsons-sounding music – propped up by the fact the TV show's real-life voice actors lent their talents to the game. At its worst, it'll see you shambling around the Power Plant aimlessly trying to work out how to halt the alarm, and where to head next. ![]() At its best, this might see you playing a round or two of Super Slugfest at the video game arcade. In mechanics that echo Amiga-era adventure games, you get to slouch around Springfield by moving one screen north, south, east, or west in turn, vaguely interacting with a handful of objects and key items. ![]() There's an overarching plot, of sorts, but the game's redeeming feature is definitely its scope for letting you wander around such a familiar world one single scene at a time. By today's standards, just about everything in Virtual Springfield looks janky as hell. ![]()
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